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Product Launches

AV Hire for Product Launches: How We Help You Deliver the Reveal

A product launch is not a meeting with nicer slides. It is a timed performance. The room darkens, the audio builds, the lights find the product, and the screen finally shows it at full scale. That sequence only works when video, sound, lighting, power, staging, sets and effects are designed as one system — not hired as separate boxes.

We plan, supply and operate the audio-visual production for product launches: from compact studio reveals to large-format brand events. Below is how each discipline works, why it matters on launch day, and how we accommodate the technical reality of your venue, content and reveal moment.

Start with the reveal, then work backwards

The most important second of a launch is the first time the audience sees the product properly. Everything else — walk-in loops, speaker support, demo playback, Q&A — exists to support that moment.

A credible production brief answers a few practical questions early:

  • Where does the audience sit, and what must they see from the back row?
  • Is the product small enough to need image magnification, or large enough to sit on stage as a physical hero?
  • Can the room be blacked out, or will ambient light force an LED wall rather than projection?
  • Who speaks, who demonstrates, and how many wireless microphones and playback sources are live at once?
  • What power, load-in access and rigging points does the venue actually have?

We treat those answers as design constraints, not afterthoughts. Stage height informs screen position. Screen position informs lighting angles. Lighting and video loads inform the power plan. Effects are cued only after the reveal choreography is locked.

Video walls: the product at the scale it deserves

LED video walls have become the default visual for product launches because they stay bright when house lights and stage lighting are on. Projectors wash out in ballrooms with windows, glass walls or architectural lighting. An LED wall does not.

We specify walls by viewing distance and content, not by a catalogue size:

  • Fine pixel pitch for close product detail, boardroom-style reveals and press photography.
  • Mid-pitch walls for typical ballroom and conference sightlines.
  • Larger-format or outdoor-rated panels when the audience is further back or the event is not fully indoor.

A wall is more than a screen. It is the backdrop, the product canvas, the countdown, the live demo surface and often the brand environment behind the presenter. We can run pre-show brand loops, presentation slides and product films with a dedicated playback operator, live camera IMAG so the product stays readable at the back of the room, and multi-screen or wraparound layouts when the set needs more than a single rectangle.

Content and hardware have to match. We line up processors, scaling, aspect ratio and rehearsal time so the first full-screen image of the product is the one you intended.

Sound: every word, cue and demo must land

If the first line is thin, or the product film’s low end disappears, the room stops trusting the launch. Audio is the carrier of the story.

We design systems for even coverage, not just “loud enough at the front”:

  • Line arrays or distributed speakers sized to the room, with delay fills where needed
  • Subwoofers used with restraint so walk-on music has weight without muddying speech
  • Presenter microphones matched to the format: lavalier, headset, handheld or lectern
  • A mixing console and operator who can move between speech, video playback, walk-on tracks and Q&A
  • Stage monitors or in-ear feeds so presenters hear themselves and the playback cues

We also plan wireless frequency coordination in busy venues, spare microphones, and a separate audio circuit from lighting so the PA does not hum when the look changes.

Lighting: mood, focus and the reveal sequence

Lighting tells the audience where to look. It also decides whether the product photographs well.

A launch lighting plot usually has layers:

  • Key and wash so faces are even, especially if you are filming or streaming
  • Product light that makes materials, screens and finishes read accurately
  • Brand colour in uplights, coves and scenic edges
  • Effect lighting — moving heads, beams, gobos, blinders — reserved for openers and the reveal

The classic reveal is a sequence, not a switch: house lights down, audio swell, a controlled dark, then the product and wall come up together. That only happens if cues are programmed and rehearsed on a proper lighting console.

Event power: the system nobody applauds until it fails

LED walls, moving lights, line arrays and media servers draw real current. Catering and registration often sit on the same building supply and can trip the circuit that was supposed to keep the show alive.

We accommodate event power by treating it as part of the production design: load lists for video, audio, lighting, staging motors and effects; separate distribution for audio and lighting; venue surveys for single-phase versus three-phase; temporary distribution and safe cable routes; generator or supplementary power when the building cannot carry peak reveal loads; and headroom for the loudest, brightest cue — not just the walk-in state.

Staging: a focal point the whole room can see

The stage is the architecture of attention. Too low, and the back rows watch the back of someone’s head. Too high or too deep, and the product feels distant.

We build staging around sightlines and show flow: platform height matched to audience size; thrust or T-shaped stages when the presenter needs to meet the room; upstage space reserved for the wall, set or reveal cabinet; safe access and branded fascia; podium, product plinths and camera-friendly furniture that do not fight the lighting.

Set builds: the product needs a world to live in

A launch set is the physical frame that makes the product look inevitable. That can be a branded header and plinth, or a custom reveal housing, scenic walls, product islands and integrated lighting.

We work on sets that are buildable, lightable and camera-ready: modular scenic walls; product plinths with internal power; reveal devices cued with lighting and audio; LED integrated into the set so the screen feels designed, not parked behind a table; finishes that survive close-up photography and the press walk-around after the show.

Special effects: used sparingly, timed exactly

Effects are punctuation. Used once, at the right frame, they make the room inhale. Used constantly, they make a product launch feel like a nightclub.

Depending on venue rules and brand tone, we can support haze so beams read in camera; CO₂ or low-lying fog; cold spark or confetti where fire and cleanup rules allow; blinders locked to the musical or film cue; and scenic practicals that feel like part of the product world.

Every effect is cleared with the venue, risk-assessed, and programmed into the same cue stack as lighting and video.

What “we can accommodate” actually means

When one team owns video, sound, lighting, power, staging, sets and effects:

  • The wall height is decided with the stage, not against it
  • Lighting positions are confirmed before the set is built
  • Power is sized for the peak cue, not the brochure wattage
  • There is one rehearsal language and one person calling the show
  • There is one point of accountability when something needs to change at 16:00

We can work as the full production partner or as the AV layer inside a wider agency and venue team. Either way, we design for the room you have, the content you are actually playing, and the moment the product has to appear.

A practical launch checklist

  • Confirm audience size, seating layout and closest viewing distance to the screen
  • Choose LED wall versus projection based on ambient light, not preference
  • Lock the reveal sequence: dark, audio, light, product, wall
  • List every microphone, playback source and camera feed
  • Survey venue power, rigging, load-in and fire/effects restrictions
  • Design stage and set around sightlines and product handling
  • Programme lighting and effects; do not improvise the hero cue
  • Rehearse with the real presenters, the real film and the real product

Guests should leave remembering the product, not the rig. That happens when speech is effortless, the wall is sharp, the product is lit like it matters, and the reveal lands on time.

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